Naxxramas Guide (Never Pay a Repair Bill Again!)

Posted On 1:39 AM by eBlogTip |

By Christopher Black

Every seasoned raider knows Naxxramas, old and new. If you were not pre-BC then let me explain the history of Naxxramas. It was a raid located in the Eastern Plaguelands. Just like Dalaran, It has been moved to Northrend. Now the instance is floating above eastern Dragonblight and is now a 10 or 25 man raid. In pre-BC this raid was a whopping 40 man. Difficult to say the least to control 40 people in one raid.

Even though the numbers may have been reduced the challenge is still there. After you venture through your Heroics to get gear, Naxx will be the next step into your raiding world, like BC's Karazhan. The following Naxxramas guide will help ease the pain of making it through this raid. Let alone save some money on repair cost ^.^.

The prerequisites are different the most 10-25 raids. Naxx, unlike Karazhan, requires more healers. 3 to be precise is recommended before you even think about stepping foot into Naxx. There will be a lot of unique encounters that far surpass Karazhans, which requires better, faster heals. In addition to making a good group you want to mix and match. To many of the same class can lead to 2 things. 1. Raid buffs being wasted due to multiple classes with same buff. 2. Complaining over gear... always happens.

The only notes that are different for the 25 man raids is that you have 25 people instead of 10. Most bosses will have adds with them and you will notice a significant amount of heath boost which is quite obvious. Other then that mastering the 10 man will ensure you and your group will strategically be ready for 25 mans.

When choosing healers the requirements will vary depending on how many healers you have. I would suggest at minimum 1200 spellpower and 250 mp5 (3 healers). If you want to be totally safe 1700 spellpower will do it. You will be getting people trapped, attacked, entangled, targeted, the whole nine so being able to have big heals fast is the name of the game in Naxx. I would say that healers are the most important aspect of a raid group heading to Naxx.

As for tanks 20k unbuffed HP, 20K armor, defense 540 (crit immunity), and around 40-45% avoidance. Some of the encounters in Naxx hit with quite a punch. Not to mention a little spider named Maexxna =). Tanks will be your second priority when picking your group.

Last, but least in this case dps, melee 9% hit, puts out 1.5K, caster 17% hit, puts out 1.5K. To be safe with dps you should find 2K+. Dps I wouldn't say are unimportant, but the fact of the matter is they decided how fast the boss dies. Unless your trying to beat an enrage this has no major effect on your raid.

So wait no longer. Hop onto your main and raid till your hearts content. If you want to educate yourself further with Naxxramas Guides you will face keep updated with wowcollege.com.

About the Author:

edit post
0 Response to 'Naxxramas Guide (Never Pay a Repair Bill Again!)'

Post a Comment